добрый день.
Не запускается EALauncher для игры Battlefield 4 . При запуске Порт протон выкидывает, если вдруг лаунчер загрузился пишет перезагрузите и снова идет зависание. При этом данная игра запускается через Лутрес.
PortProton.log (10,2 КБ)
Был запущен режим создания лога и лог успешно сохранён в корневом каталоге PortProton
Чтобы диагностировать проблему, скопируйте ВЕСЬ журнал на сервер Discord: https://discord.gg/FTaheP99wE
-------------------------------------------------------------
PortWINE version:
PortProton-1.7.1
------------------------------------------------------------
Scripts version:
2360
-----------------------------------------------------------
RUNTIME is enabled
----------------------------------------------------------
Debug for programm:
/home/aleks/PortProton/data/prefixes/EAAPP/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EALauncher.exe
---------------------------------------------------------
GLIBC version:
2.39
--------------------------------------------------------
PW_VULKAN_USE=2 - DXVK v.2.4.1-74, VKD3D-PROTON v.1.1-4202
--------------------------------------------
Version WINE in use:
PROTON_LG_9-15
-------------------------------------------------------
Program bit depth:
64 bit
-----------------------------------------------------------------
--------------------------------------------------------------------
Date and time of start debug for PortProton:
Вс 27 окт 2024 01:45:03 MSK
-----------------------------------------------------
The installation path of the PortProton:
/home/aleks/PortProton
------------------------------------------------------
Operating system:
Fedora Linux 40 (KDE Plasma)
--------------------------------------------------
Desktop environment:
Desktop session: plasma
Current desktop: KDE
Session type: wayland
---------------------------------------------------
Kernel:
6.11.5-200.fc40.x86_64
-------------------------------------------------
CPU:
CPU physical cores: 6
CPU logical cores: 6
CPU model name: AMD Ryzen 5 3500X 6-Core Processor
------------------------------------------------
RAM:
total used free shared buff/cache available
Mem: 15894 5914 1921 358 8793 9979
Swap: 8191 3 8188
--------------------------------------------------------------
Filesystem /home/aleks/PortProton/data/prefixes/EAAPP/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop - btrfs
Filesystem /home/aleks/PortProton - btrfs
Filesystem /tmp/PortProton - tmpfs
---------------------------------------------------------------
Graphic cards and drivers:
lspci -k | grep -EA3 VGA|3D|Display :
0a:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] (rev e7)
Subsystem: Gigabyte Technology Co., Ltd Device 22f9
Kernel driver in use: amdgpu
Kernel modules: amdgpu
----
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: AMD (0x1002)
Device: AMD Radeon RX 580 Series (radeonsi, polaris10, LLVM 18.1.6, DRM 3.59, 6.11.5-200.fc40.x86_64) (0x67df)
Version: 24.1.7
Accelerated: yes
Video memory: 4096MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 3091 MB, largest block: 3091 MB
VBO free aux. memory - total: 7704 MB, largest block: 7704 MB
Texture free memory - total: 3091 MB, largest block: 3091 MB
Texture free aux. memory - total: 7704 MB, largest block: 7704 MB
Renderbuffer free memory - total: 3091 MB, largest block: 3091 MB
Renderbuffer free aux. memory - total: 7704 MB, largest block: 7704 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 4096 MB
Total available memory: 12043 MB
Currently available dedicated video memory: 3091 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 580 Series (radeonsi, polaris10, LLVM 18.1.6, DRM 3.59, 6.11.5-200.fc40.x86_64)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.1.7
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.1.7
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.1.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
-----
inxi -G:
Graphics: Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] driver: amdgpu
v: kernel
Display: wayland server: X.Org 24.1.3 driver: loaded: amdgpu
note: n/a (using device driver) - try sudo/root resolution: 1920x1080~60Hz
OpenGL: renderer: AMD Radeon RX 580 Series (radeonsi polaris10 LLVM 18.1.6 DRM 3.59
6.11.5-200.fc40.x86_64)
v: 4.6 Mesa 24.1.7
PW_SCREEN_RESOLUTION=1920x1080
PW_SCREEN_PRIMARY=HDMI-A-1
----------------------------------------------
Vulkan info device name:
GPU id : 0 (AMD Radeon RX 580 Series (RADV POLARIS10)):
GPU id : 1 (llvmpipe (LLVM 18.1.6, 256 bits)):
GPU0:
deviceName = AMD Radeon RX 580 Series (RADV POLARIS10)
driverName = radv
GPU1:
deviceName = llvmpipe (LLVM 18.1.6, 256 bits)
driverName = llvmpipe
Vulkan cube test passed successfully
----------------------------------------------------
locale:
LANG=ru_RU.UTF-8
LC_CTYPE="ru_RU.UTF-8"
LC_NUMERIC="ru_RU.UTF-8"
LC_TIME="ru_RU.UTF-8"
LC_COLLATE="ru_RU.UTF-8"
LC_MONETARY="ru_RU.UTF-8"
LC_MESSAGES="ru_RU.UTF-8"
LC_PAPER="ru_RU.UTF-8"
LC_NAME="ru_RU.UTF-8"
LC_ADDRESS="ru_RU.UTF-8"
LC_TELEPHONE="ru_RU.UTF-8"
LC_MEASUREMENT="ru_RU.UTF-8"
LC_IDENTIFICATION="ru_RU.UTF-8"
LC_ALL=
---
locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed s/-8//)" :
ru_RU.utf8
-------------------------------------------
D3D_EXTRAS - enabled
------------------------------------------
winetricks.log:
vcrun2022
isolate_home
sandbox
mfc42
faudio
andale
arial
comicsans
courier
georgia
impact
times
trebuchet
verdana
webdings
corefonts
calibri
physx
tahoma
lucida
7zip
openal
vcrun2005
vcrun2008
vcrun2010
vcrun2012
vcrun2013
-----------------------------------------
Use /home/aleks/PortProton/data/prefixes/EAAPP/drive_c/Program Files/Electronic Arts/EA Desktop/EA Desktop/EALauncher.exe.ppdb db file:
#!/usr/bin/env bash
#Author: PortWINE
#EALauncher.exe
#EADesktop.exe
#Rating=5
export PW_VULKAN_USE="2"
export PW_WINE_USE="PROTON_LG_9-15"
export PW_PREFIX_NAME="EAAPP"
export PW_NO_ESYNC="1"
export PW_NO_FSYNC="0"
add_in_start_portwine () { export LC_CTYPE=C ;}
export PORTPROTON_NAME="EA"
----------------------------------------
# User overides db and var settings..."
# export DXVK_HUD=full"
# export GALLIUM_HUD=fps"
export MIRROR="CLOUD"
export PW_GUI_START="NOTEBOOK"
export PW_SHORTCUT_MENU="TRUE"
export PW_SHORTCUT_DESKTOP="TRUE"
export PW_SHORTCUT_STEAM="FALSE"
export GUI_THEME="default"
export BRANCH="master"
export DOWNLOAD_STEAM_GRID="1"
---------------------------------------
WINEDLLOVERRIDES=libvkd3d-shader-1=n;libvkd3d-1=n;d3d12core=n;d3d12=n;dxgi=n;d3d8=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;nvngx,_nvngx=;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe=
------------------------------------
-
Log WINE:
gamemodeauto:
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
0100:err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111 for dll L"C:\\windows\\system32\\ieframe.dll"
0194:err:module:hacks_init HACK: setting LIBGL_ALWAYS_SOFTWARE.
0194:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
info: Game: EABackgroundService.exe
info: DXVK: v2.4.1-74-ge6f89062f5a5af9
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x78044040
info: Built-in extension providers:
info: Platform WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping CPU adapter: llvmpipe (LLVM 18.1.6, 256 bits)
info: AMD Radeon RX 580 Series (RADV POLARIS10):
info: Driver : radv 24.1.7
info: Memory Heap[0]:
info: Size: 3840 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 7947 MiB
info: Flags: 0x0
info: Memory Type[2]: Property Flags = 0x6
info: Memory Type[5]: Property Flags = 0xe
info: Memory Type[6]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 256 MiB
info: Memory Type[3]: Property Flags = 0x7
info: Memory Type[4]: Property Flags = 0x7
0208:err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111 for dll L"C:\\windows\\system32\\ieframe.dll"
03c0:err:module:hacks_init HACK: setting LIBGL_ALWAYS_SOFTWARE.
03c0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0458:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
05ac:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
05c0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
05d0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
05f0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0980:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems