Был запущен режим создания лога и лог успешно сохранён в корневом каталоге PortProton Чтобы диагностировать проблему, скопируйте ВЕСЬ журнал на сайт: https://linux-gaming.ru/t/opisanie-kategorii-portproton-pomoshh/1642 ------------------------------------------------------------- PortWINE version: PortProton-1.7.5 ------------------------------------------------------------ Scripts version: 2480 ----------------------------------------------------------- RUNTIME is enabled ---------------------------------------------------------- Debug for programm: /run/media/xuser/games/game/Schedule I/Schedule I.exe --------------------------------------------------------- libc version: glibc 2.43 -------------------------------------------------------- PW_VULKAN_USE=6 - DXVK v.2.6.2, VKD3D-PROTON v.2.14.1 -------------------------------------------- Version WINE in use: PROTON-CACHYOS-11.0-20260429-SLR-X86_64 ------------------------------------------------------- Program bit depth: 64 bit ----------------------------------------------------------------- -------------------------------------------------------------------- Date and time of start debug for PortProton: Пн 11 мая 2026 22:23:07 MSK ----------------------------------------------------- The installation path of the PortProton: /run/media/xuser/games/PortProton ------------------------------------------------------ Operating system: CachyOS -------------------------------------------------- Desktop environment: Desktop session: /usr/share/wayland-sessions/plasma.desktop Current desktop: KDE Session type: wayland --------------------------------------------------- Kernel: 7.0.5-2-cachyos ------------------------------------------------- CPU: CPU physical cores: 4 CPU logical cores: 8 CPU model name: 12th Gen Intel(R) Core(TM) i3-12100F ------------------------------------------------ RAM: total used free shared buff/cache available Mem: 15819 5156 5955 237 4705 10662 Swap: 15818 0 15818 -------------------------------------------------------------- Filesystem /run/media/xuser/games/game/Schedule I - ext2/ext3 Filesystem /run/media/xuser/games/PortProton - ext2/ext3 Filesystem /tmp/PortProton_xuser - tmpfs --------------------------------------------------------------- Graphic cards and drivers: lspci -k | grep -EA3 VGA|3D|Display : 01:00.0 VGA compatible controller: NVIDIA Corporation TU116 [GeForce GTX 1650 SUPER] (rev a1) Subsystem: NVIDIA Corporation TU116 [GeForce GTX 1650 SUPER] Kernel driver in use: nvidia Kernel modules: nouveau, nvidia_drm, nvidia ---- name of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 4096 MB Total available memory: 4096 MB Currently available dedicated video memory: 3312 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 595.71.05 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 595.71.05 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 595.71.05 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 ----- inxi -G: Graphics: Device-1: NVIDIA TU116 [GeForce GTX 1650 SUPER] driver: nvidia v: 595.71.05 Display: wayland server: X.Org 24.1.11 driver: loaded: nvidia note: n/a (using device driver) resolution: 1920x1080~165Hz OpenGL: renderer: NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 v: 4.6.0 NVIDIA 595.71.05 ------ ldconfig -p | grep libGLX_nvidia libGLX_nvidia.so.0 (libc6,x86-64) => /usr/lib/libGLX_nvidia.so.0 libGLX_nvidia.so.0 (libc6) => /usr/lib32/libGLX_nvidia.so.0 libGLX_nvidia.so (libc6,x86-64) => /usr/lib/libGLX_nvidia.so libGLX_nvidia.so (libc6) => /usr/lib32/libGLX_nvidia.so PW_SCREEN_RESOLUTION=1920x1080 PW_SCREEN_PRIMARY=DP-1 ---------------------------------------------- Vulkan info device name: GPU id : 0 (NVIDIA GeForce GTX 1650 SUPER) [VK_KHR_xcb_surface, VK_KHR_xlib_surface]: GPU id : 0 (NVIDIA GeForce GTX 1650 SUPER) [VK_KHR_wayland_surface]: GPU0: deviceName = NVIDIA GeForce GTX 1650 SUPER driverName = NVIDIA Vulkan cube test passed successfully ---------------------------------------------------- locale: LANG=ru_RU.UTF-8 LC_CTYPE="ru_RU.UTF-8" LC_NUMERIC=ru_RU.UTF-8 LC_TIME=ru_RU.UTF-8 LC_COLLATE="ru_RU.UTF-8" LC_MONETARY=ru_RU.UTF-8 LC_MESSAGES="ru_RU.UTF-8" LC_PAPER=ru_RU.UTF-8 LC_NAME=ru_RU.UTF-8 LC_ADDRESS=ru_RU.UTF-8 LC_TELEPHONE=ru_RU.UTF-8 LC_MEASUREMENT=ru_RU.UTF-8 LC_IDENTIFICATION=ru_RU.UTF-8 LC_ALL= --- locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed s/-8//)" : ru_RU.utf8 ------------------------------------------- D3D_EXTRAS - enabled ------------------------------------------ winetricks.log: ----------------------------------------- Use /run/media/xuser/games/game/Schedule I/Schedule I.exe.ppdb db file: #!/usr/bin/env bash #Author: xuser #Schedule I.exe #Rating=1-5 export PW_WINE_USE="PROTON-CACHYOS-11.0-20260429-SLR-X86_64" export PW_PREFIX_NAME="DOTNET" export PORTPROTON_NAME="Schedule I" export FILE_DESCRIPTION="" export FILE_SHA256SUM="ec99366083ae5a4068d0c8091d80f857b65c57fb6ef603ab952d835469246ecf" export PW_VULKAN_USE="6" ---------------------------------------- # User overides db and var settings... # export DXVK_HUD=full # export GALLIUM_HUD=fps export GUI_THEME="default" export BRANCH="master" export MIRROR="CLOUD" export DOWNLOAD_STEAM_GRID="1" export PW_GUI_START="NOTEBOOK" export DESKTOP_WITH_TIME="posnumber1" export SORT_WITH_TIME="lastlaunch" export PW_GPU_USE="NVIDIA GeForce GTX 1650 SUPER" --------------------------------------- export PW_BASE_PFX=dotnet dotnet WINEDLLOVERRIDES=wineopenxr,vrclient,vrclient_x64,openvr_api_dxvk=;d3d12core=n;d3d12=n;d3d8=n;dxgi=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;winebth.sys=d;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe= ------------------------------------ UPDATE PREFIX... ntsync: up and running. 002c:fixme:winediag:loader_init wine-cachyos 11.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init this wine contains many experimental patches, please don't report bugs to winehq.org. 0078:fixme:seh:WerSetFlags (2) stub 0078:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented! 0084:fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub. 0084:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00006FFFFEE425B7, 28) stub 0084:fixme:ver:GetCurrentPackageId (0000000000D2EB40 0000000000000000): stub 00ac:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00ac:fixme:seh:WerSetFlags (2) stub 00ac:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented! 00b8:fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub. 00b8:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 7AFE3241, 28) stub 00b8:fixme:ver:GetCurrentPackageId (014EECBC 00000000): stub 00d0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 0140:err:ole:apartment_add_dll couldn't find function DllGetClassObject in L"C:\\windows\\system32\\uiautomationcore.dll" 0140:err:ole:com_get_class_object no class object {e22ad333-b25f-460c-83d0-0581107395c9} could be created for context 0x1 0140:err:tabtip:add_uia_event_handler Failed to create IUIAutomation interface, hr 0x800401f8 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10core.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10_1.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d11.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12core.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d8.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d9.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\ddraw.dll" (error=80) 014c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\dxgi.dll" (error=80) 014c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 00006FFFFEE425B7, 28) stub 014c:fixme:ver:GetCurrentPackageId (000000000032B930 0000000000000000): stub 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10core.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10_1.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d11.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12core.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d8.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d9.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\ddraw.dll" (error=80) 0160:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\dxgi.dll" (error=80) 0084:fixme:service:QueryServiceConfig2W Level 6 not implemented 00b8:fixme:service:QueryServiceConfig2W Level 6 not implemented 0160:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0160:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 7AFE3241, 28) stub 0160:fixme:ver:GetCurrentPackageId (0080BFE8 00000000): stub 0160:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 792009AD, 28) stub 0024:fixme:winediag:loader_init wine-cachyos 11.0 is a testing version containing experimental patches. 0024:fixme:winediag:loader_init this wine contains many experimental patches, please don't report bugs to winehq.org. - Log WINE: wineserver: using server-side synchronization. 00b8:fixme:ver:GetCurrentPackageId (015EECBC 00000000): stub 0154:err:ole:apartment_add_dll couldn't find function DllGetClassObject in L"C:\\windows\\system32\\uiautomationcore.dll" 0154:err:ole:com_get_class_object no class object {e22ad333-b25f-460c-83d0-0581107395c9} could be created for context 0x1 0154:err:tabtip:add_uia_event_handler Failed to create IUIAutomation interface, hr 0x800401f8 0104:fixme:combase:RoSetErrorReportingFlags (00000004): stub 0104:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue", {00000035-0000-0000-c000-000000000046}, 00000000000FF338): semi-stub 0104:err:combase:RoGetActivationFactory Class L"Windows.System.DispatcherQueue" not found in L"C:\\windows\\system32\\coremessaging.dll", hr 0x80040111. 0104:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION warn: CreateDXGIFactory2: Ignoring flags info: Game: Schedule I.exe info: DXVK: v2.7.1-580-gd1b0151cb40288d info: Build: x86_64 gcc 14.0.0 info: Found config file: /run/media/xuser/games/PortProton/data/dxvk.conf info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff6c05870 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_surface_maintenance1 info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1650 SUPER (NVIDIA 595.71.5) info: DXGI: Hiding actual GPU, reporting: info: vendor ID: 0x1002 info: device ID: 0x73df info: Creating device: info: NVIDIA GeForce GTX 1650 SUPER: info: Driver : NVIDIA 595.71.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 4.0 GiB (DEVICE_LOCAL) info: Budget: 3.22 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 11.58 GiB info: Budget: 11.58 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 210 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_border_color_swizzle info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_sample_locations info: VK_EXT_shader_module_identifier info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_dynamic_rendering_local_read info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_maintenance8 info: VK_KHR_maintenance9 info: VK_KHR_maintenance10 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_shader_subgroup_uniform_control_flow info: VK_KHR_shader_untyped_pointers info: VK_KHR_swapchain info: VK_KHR_swapchain_maintenance1 info: VK_KHR_swapchain_mutable_format info: VK_KHR_unified_image_layouts info: VK_KHR_win32_keyed_mutex info: VK_NV_low_latency2 info: VK_NV_raw_access_chains info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: largePoints : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: computeFullSubgroups : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: subgroupSizeControl : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_border_color_swizzle: info: borderColorSwizzle : 1 info: borderColorSwizzleFromImage : 0 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_descriptor_heap: info: descriptorHeap : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: extendedDynamicState3SampleLocationsEnable : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_sample_locations: info: extSampleLocations : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 0 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_dynamic_rendering_local_read: info: dynamicRenderingLocalRead : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_maintenance8: info: maintenance8 : 1 info: VK_KHR_maintenance9: info: maintenance9 : 1 info: VK_KHR_maintenance10: info: maintenance10 : 1 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_id2: info: presentId2 : 0 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_present_wait2: info: presentWait2 : 0 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_shader_subgroup_uniform_control_flow: info: shaderSubgroupUniformControlFlow : 1 info: VK_KHR_shader_untyped_pointers: info: shaderUntypedPointers : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_unified_image_layouts: info: unifiedImageLayouts : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 1 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 1 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 1 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Input attachment : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: Graphics pipeline libraries supported info: Binding model: Descriptor buffer info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Creating resource descriptor heap (8192 kB) 01f8:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000668DFF50 01f8:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",00000000668DFEF8): stub 0104:fixme:wbemprox:client_security_SetBlanket 00006FFFF6B41F60, 0000000061BE0DE0, 10, 0, (null), 3, 3, 0000000000000000, 0 0104:fixme:wbemprox:client_security_Release 00006FFFF6B41F60 0104:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 info: Budget: 3.20 GiB info: Budget: 196 MiB info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 0104:fixme:win:GetPointerDevices (00000000000FF108 0000000000000000): partial stub 0104:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.Gamepad", {8bbce529-d49c-39e9-9560-e47dde96b7c8}, 0000000032FF8C88): semi-stub 0104:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 0000000032FF8C90): semi-stub 0104:fixme:system:NtUserGetDisplayConfigBufferSizes only returning active paths 0104:fixme:system:NtUserQueryDisplayConfig only returning active paths 0104:fixme:system:NtUserQueryDisplayConfig setting toplogyid to DISPLAYCONFIG_TOPOLOGY_INTERNAL warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed warn: DXGI: MakeWindowAssociation: Ignoring flags info: Setting display mode: 1920x1080@165 info: Found cache file: C:\users\steamuser\AppData\Local\dxvk\1309bc2cd519b8c3.dxvk.bin info: DXVK: Using 8 compiler threads info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes) info: Buffer size: 1920x1080 info: Image count: 5 0104:fixme:wbemprox:client_security_SetBlanket 00006FFFF6B41F60, 0000000061BE1260, 10, 0, (null), 3, 3, 0000000000000000, 0 0104:fixme:advapi:GetCurrentHwProfileA (00000000000FD860) semi-stub info: Restoring display mode: 1920x1080@165 010c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000010FE80 0294:fixme:winediag:loader_init wine-cachyos 11.0 is a testing version containing experimental patches. 0294:fixme:winediag:loader_init this wine contains many experimental patches, please don't report bugs to winehq.org. 0294:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000010FE80