Был запущен режим создания лога и лог успешно сохранён в корневом каталоге PortProton Чтобы диагностировать проблему, скопируйте ВЕСЬ журнал на сайт: https://linux-gaming.ru/t/opisanie-kategorii-portproton-pomoshh/1642 ------------------------------------------------------------- PortWINE version: PortProton-1.7.1 ------------------------------------------------------------ Scripts version: 2406 ----------------------------------------------------------- FLATPAK in used ---------------------------------------------------------- Debug for programm: /media/artemis/drive2/Games/Metal Gear Solid V - The Phantom Pain/mgsvtpp.exe --------------------------------------------------------- GLIBC version: 2.40 -------------------------------------------------------- PW_VULKAN_USE=2 - DXVK v.2.5.3-299, VKD3D-PROTON v.1.1-4478 -------------------------------------------- Version WINE in use: PROTON_LG_9-19 ------------------------------------------------------- Program bit depth: 64 bit ----------------------------------------------------------------- -------------------------------------------------------------------- Date and time of start debug for PortProton: Пн 24 мар 2025 23:22:28 EET ----------------------------------------------------- The installation path of the PortProton: /home/artemis/.var/app/ru.linux_gaming.PortProton ------------------------------------------------------ Flatpak runtime: Freedesktop SDK 24.08 (Flatpak runtime) Operating system: Ubuntu 24.04.2 LTS -------------------------------------------------- Desktop environment: Desktop session: plasma Current desktop: KDE Session type: x11 --------------------------------------------------- Kernel: 6.11.0-19-generic ------------------------------------------------- CPU: CPU physical cores: 6 CPU logical cores: 12 CPU model name: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz ------------------------------------------------ RAM: total used free shared buff/cache available Mem: 31967 3973 1141 126 27435 27993 Swap: 511 0 511 -------------------------------------------------------------- Filesystem /media/artemis/drive2/Games/Metal Gear Solid V - The Phantom Pain - ext2/ext3 Filesystem /home/artemis/.var/app/ru.linux_gaming.PortProton - ext2/ext3 Filesystem /tmp/PortProton - tmpfs --------------------------------------------------------------- Graphic cards and drivers: lspci -k | grep -EA3 VGA|3D|Display : 00:02.0 VGA compatible controller: Intel Corporation CoffeeLake-H GT2 [UHD Graphics 630] Subsystem: Lenovo Device 39fd Kernel driver in use: i915 00:04.0 Signal processing controller: Intel Corporation Xeon E3-1200 v5/E3-1500 v5/6th Gen Core Processor Thermal Subsystem (rev 07) -- 01:00.0 VGA compatible controller: NVIDIA Corporation GP107M [GeForce GTX 1050 Ti Mobile] (rev a1) Kernel driver in use: nvidia 01:00.1 Audio device: NVIDIA Corporation GP107GL High Definition Audio Controller (rev a1) ---- name of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 4096 MB Total available memory: 4096 MB Currently available dedicated video memory: 3532 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 550.120 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 550.120 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 550.120 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 ----- inxi -G: PW_SCREEN_RESOLUTION=1920x1080 PW_SCREEN_PRIMARY=eDP-1-1 ---------------------------------------------- Vulkan info device name: GPU id : 0 (Intel(R) UHD Graphics 630 (CFL GT2)): GPU id : 1 (NVIDIA GeForce GTX 1050 Ti): GPU id : 2 (llvmpipe (LLVM 19.1.7, 256 bits)): GPU0: deviceName = Intel(R) UHD Graphics 630 (CFL GT2) driverName = Intel open-source Mesa driver driverName = Intel open-source Mesa driver GPU1: deviceName = NVIDIA GeForce GTX 1050 Ti driverName = NVIDIA driverName = NVIDIA GPU2: deviceName = llvmpipe (LLVM 19.1.7, 256 bits) driverName = llvmpipe driverName = llvmpipe Vulkan cube test completed with error ---------------------------------------------------- locale: LANG=ru_RU.UTF-8 LC_CTYPE="ru_RU.UTF-8" LC_NUMERIC=ru_RU.UTF-8 LC_TIME=ru_RU.UTF-8 LC_COLLATE="ru_RU.UTF-8" LC_MONETARY=ru_RU.UTF-8 LC_MESSAGES="ru_RU.UTF-8" LC_PAPER=ru_RU.UTF-8 LC_NAME=ru_RU.UTF-8 LC_ADDRESS=ru_RU.UTF-8 LC_TELEPHONE=ru_RU.UTF-8 LC_MEASUREMENT=ru_RU.UTF-8 LC_IDENTIFICATION=ru_RU.UTF-8 LC_ALL= --- locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed s/-8//)" : ru_RU.utf8 ------------------------------------------- D3D_EXTRAS - enabled ------------------------------------------ winetricks.log: vcrun2022 isolate_home sandbox mfc42 faudio andale arial comicsans courier georgia impact times trebuchet verdana webdings corefonts calibri physx tahoma lucida 7zip openal vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 ----------------------------------------- Use /media/artemis/drive2/Games/Metal Gear Solid V - The Phantom Pain/mgsvtpp.exe.ppdb db file: #!/usr/bin/env bash #Author: artemis #mgsvtpp.exe #Rating=1-5 export PW_VULKAN_USE="2" export PW_WINE_USE="PROTON_LG_9-19" export PW_PREFIX_NAME="DEFAULT" export PORTPROTON_NAME="mgsvtpp" export FILE_DESCRIPTION="" export PW_MANGOHUD="0" export PW_MANGOHUD_USER_CONF="0" export PW_VKBASALT="0" export PW_VKBASALT_USER_CONF="0" export PW_DGVOODOO2="0" export PW_NO_ESYNC="0" export PW_NO_FSYNC="0" export PW_USE_RAY_TRACING="0" export PW_USE_NVAPI_AND_DLSS="0" export PW_USE_FAKE_DLSS="0" export PW_USE_FAKE_DLSS_3="0" export PW_WINE_FULLSCREEN_FSR="1" export PW_HIDE_NVIDIA_GPU="0" export PW_VIRTUAL_DESKTOP="0" export PW_USE_TERMINAL="0" export PW_GUI_DISABLED_CS="0" export PW_USE_GAMEMODE="0" export PW_USE_D3D_EXTRAS="1" export PW_FIX_VIDEO_IN_GAME="0" export PW_REDUCE_PULSE_LATENCY="0" export PW_USE_US_LAYOUT="0" export PW_USE_GSTREAMER="1" export PW_USE_SHADER_CACHE="1" export PW_USE_WINE_DXGI="0" export PW_USE_EAC_AND_BE="1" export PW_USE_SYSTEM_VK_LAYERS="0" export PW_USE_OBS_VKCAPTURE="0" export PW_DISABLE_COMPOSITING="0" export PW_USE_RUNTIME="1" export PW_DINPUT_PROTOCOL="0" export PW_USE_GALLIUM_ZINK="0" export PW_USE_GALLIUM_NINE="0" export PW_USE_DAMAVAND="0" export LAUNCH_PARAMETERS="" export PW_WINDOWS_VER="10" export PW_DLL_INSTALL="vcrun2019 corefonts lucida" export WINEDLLOVERRIDES="steam_api64=n,b;winmm=n,b" export PW_WINE_CPU_TOPOLOGY="disabled" export PW_MESA_GL_VERSION_OVERRIDE="disabled" export PW_VKD3D_FEATURE_LEVEL="disabled" export PW_LOCALE_SELECT="disabled" export PW_MESA_VK_WSI_PRESENT_MODE="disabled" export PW_AMD_VULKAN_USE="disabled" export MANGOHUD_CONFIG="arch,cpu_mhz,cpu_temp,engine_version,gamemode,gpu_core_clock,gpu_mem_clock,gpu_name,gpu_temp,ram,resolution,vkbasalt,vram,vulkan_driver,wine,font_size=24" export FILE_SHA256SUM="07cfbe2e9b6d589c97ab371ff267fbea06e994543e44df37b08dfed316421eee" export PW_GAMESCOPE="1" ---------------------------------------- # User overides db and var settings..." # export DXVK_HUD=full" # export GALLIUM_HUD=fps" export GUI_THEME="default" export BRANCH="master" export MIRROR="CLOUD" export DOWNLOAD_STEAM_GRID="1" export PW_GUI_START="NOTEBOOK" export DESKTOP_WITH_TIME="posnumber1" export SORT_WITH_TIME="lastlaunch" export PW_WINE_DPI_VALUE="recommended" export PW_GPU_USE="NVIDIA GeForce GTX 1050 Ti" export PW_SOUND_DRIVER_USE="disabled" export GTK_THEME="Adwaita:dark" --------------------------------------- WINEDLLOVERRIDES=wineopenxr,vrclient,vrclient_x64,openvr_api_dxvk=;libvkd3d-shader-1=n;libvkd3d-1=n;d3d12core=n;d3d12=n;dxgi=n;d3d8=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe=;steam_api64=n,b;winmm=n,b ------------------------------------ - Log WINE: wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. 0080:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0080:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000135 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 126 00d4:err:xrandr:xrandr14_get_adapters Failed to get adapters 0110:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0110:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0110:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0110:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 0000000000C5FD08, 000000000060FA10: stub! 0110:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 0000000000C5FD08, 000000000060FA20: stub! 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10core.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d11.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12core.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d8.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d9.dll" (error=80) 012c:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\dxgi.dll" (error=80) 012c:fixme:file:NtLockFile I/O completion on lock not implemented yet 012c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 012c:fixme:msi:internal_ui_handler internal UI not implemented for message 0x0b000000 (UI level = 1) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d10core.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d11.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d12core.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d8.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\d3d9.dll" (error=80) 0140:err:setupapi:create_dest_file failed to create L"C:\\windows\\system32\\dxgi.dll" (error=80) wine: configuration in L"H:\\ru.linux_gaming.PortProton\\data\\prefixes\\DEFAULT" has been updated. 015c:fixme:ver:GetCurrentPackageId (000000000012D960 0000000000000000): stub 0164:err:xrandr:xrandr14_get_adapters Failed to get adapters 0178:fixme:oleacc:find_class_data unhandled window class: L"#32769" 0178:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0178:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 0178:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 0000000000C5FD18, 000000000060FA10: stub! 0178:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 0000000000C5FD18, 000000000060FA20: stub! 015c:fixme:ver:GetCurrentPackageId (000000000012FB30 0000000000000000): stub 0184:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0184:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000CA0F60, 10002, 0000000001C4F8C0: stub 0184:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000C62D40, 10002, 0000000001C4F8C0: stub 015c:fixme:mmdevapi:control_RegisterAudioSessionNotification (0000000000934FC0)->(0000000020517F78) - stub 0208:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0000000021CFFE34): stub 0208:fixme:avrt:AvSetMmThreadPriority (0000000012345678)->(1) stub 0208:fixme:avrt:AvRevertMmThreadCharacteristics (0000000012345678): stub 015c:fixme:mmdevapi:control_UnregisterAudioSessionNotification (0000000000934FC0)->(0000000020517F78) - stub