Был запущен режим создания лога и лог успешно сохранён в корневом каталоге PortProton Чтобы диагностировать проблему, скопируйте ВЕСЬ журнал на сайт: https://linux-gaming.ru/t/opisanie-kategorii-portproton-pomoshh/1642 ------------------------------------------------------------- PortWINE version: PortProton-1.7.1 ------------------------------------------------------------ Scripts version: 2411 ----------------------------------------------------------- FLATPAK in used ---------------------------------------------------------- Debug for programm: /home/xid/.steam/steam/steamapps/common/Half-Life 2/hl2.exe --------------------------------------------------------- GLIBC version: 2.40 -------------------------------------------------------- PW_VULKAN_USE=0 - DirectX to wined3d opengl -------------------------------------------- Version WINE in use: PROTON_LG_9-27 ------------------------------------------------------- Program bit depth: 32 bit -------------------------------------------------------------------- Date and time of start debug for PortProton: Sat Apr 12 15:02:30 MSK 2025 ----------------------------------------------------- The installation path of the PortProton: /home/xid/.var/app/ru.linux_gaming.PortProton ------------------------------------------------------ Flatpak runtime: Freedesktop SDK 24.08 (Flatpak runtime) Operating system: Ubuntu 24.04.1 LTS -------------------------------------------------- Desktop environment: Desktop session: plasma Current desktop: KDE Session type: x11 --------------------------------------------------- Kernel: 6.8.0-51-generic ------------------------------------------------- CPU: CPU physical cores: 4 CPU logical cores: 4 CPU model name: AMD A8-3530MX APU with Radeon(tm) HD Graphics ------------------------------------------------ RAM: total used free shared buff/cache available Mem: 5401 2259 289 238 3389 3142 Swap: 4095 628 3467 -------------------------------------------------------------- Filesystem /home/xid/.steam/steam/steamapps/common/Half-Life 2 - ext2/ext3 Filesystem /home/xid/.var/app/ru.linux_gaming.PortProton - ext2/ext3 Filesystem /tmp/PortProton - tmpfs --------------------------------------------------------------- Graphic cards and drivers: lspci -k | grep -EA3 VGA|3D|Display : 00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Sumo [Radeon HD 6620G] Subsystem: Samsung Electronics Co Ltd Device c609 Kernel driver in use: radeon 00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] BeaverCreek HDMI Audio [Radeon HD 6500D and 6400G-6600G series] -- 02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Whistler [Radeon HD 6630M/6650M/6750M/7670M/7690M] Subsystem: Samsung Electronics Co Ltd Radeon HD 6630M 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168/8211/8411 PCI Express Gigabit Ethernet Controller (rev 06) ---- name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Mesa (0x1002) Device: AMD SUMO (DRM 2.50.0 / 6.8.0-51-generic, LLVM 19.1.7) (0x9641) Version: 25.0.3 Accelerated: yes Video memory: 512MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.5 Max compat profile version: 4.5 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.1 Memory info (GL_ATI_meminfo): VBO free memory - total: 511 MB, largest block: 511 MB VBO free aux. memory - total: 1017 MB, largest block: 1017 MB Texture free memory - total: 511 MB, largest block: 511 MB Texture free aux. memory - total: 1017 MB, largest block: 1017 MB Renderbuffer free memory - total: 511 MB, largest block: 511 MB Renderbuffer free aux. memory - total: 1017 MB, largest block: 1017 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 512 MB Total available memory: 1529 MB Currently available dedicated video memory: 511 MB OpenGL vendor string: Mesa OpenGL renderer string: AMD SUMO (DRM 2.50.0 / 6.8.0-51-generic, LLVM 19.1.7) OpenGL core profile version string: 4.5 (Core Profile) Mesa 25.0.3 (git-c3afa2a74f) OpenGL core profile shading language version string: 4.50 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.5 (Compatibility Profile) Mesa 25.0.3 (git-c3afa2a74f) OpenGL shading language version string: 4.50 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.1 Mesa 25.0.3 (git-c3afa2a74f) OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 ----- inxi -G: PW_SCREEN_RESOLUTION=1366x768 PW_SCREEN_PRIMARY=LVDS ---------------------------------------------- Vulkan info device name: GPU id : 0 (llvmpipe (LLVM 19.1.7, 128 bits)): GPU0: deviceName = llvmpipe (LLVM 19.1.7, 128 bits) driverName = llvmpipe driverName = llvmpipe Vulkan cube test passed successfully ---------------------------------------------------- locale: LANG=ru_RU.UTF-8 LC_CTYPE="ru_RU.UTF-8" LC_NUMERIC=C.UTF-8 LC_TIME=C.UTF-8 LC_COLLATE="ru_RU.UTF-8" LC_MONETARY=C.UTF-8 LC_MESSAGES="ru_RU.UTF-8" LC_PAPER=C.UTF-8 LC_NAME=C.UTF-8 LC_ADDRESS=C.UTF-8 LC_TELEPHONE=C.UTF-8 LC_MEASUREMENT=C.UTF-8 LC_IDENTIFICATION=C.UTF-8 LC_ALL= --- locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed s/-8//)" : ru_RU.utf8 ------------------------------------------- D3D_EXTRAS - enabled ------------------------------------------ winetricks.log: vcrun2022 isolate_home sandbox mfc42 faudio andale arial comicsans courier georgia impact times trebuchet verdana webdings corefonts calibri physx tahoma lucida 7zip openal vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 ----------------------------------------- Use /home/xid/.steam/steam/steamapps/common/Half-Life 2/hl2.exe.ppdb db file: #!/usr/bin/env bash #Author: xid #hl2.exe #Rating=1-5 export PW_VULKAN_USE="0" export PW_WINE_USE="PROTON_LG_9-27" export PW_PREFIX_NAME="DEFAULT" export PORTPROTON_NAME="hl2" export FILE_DESCRIPTION="" export FILE_SHA256SUM="0dbc5fb2f27e9a5fef519d3e05e6c8f4444986010ca1f2e9cbfb4cc1ca9f97fe" export PW_MANGOHUD="0" export PW_MANGOHUD_USER_CONF="0" export PW_VKBASALT="0" export PW_VKBASALT_USER_CONF="0" export PW_DGVOODOO2="0" export PW_GAMESCOPE="0" export PW_NO_ESYNC="0" export PW_NO_FSYNC="0" export PW_USE_RAY_TRACING="0" export PW_USE_NVAPI_AND_DLSS="0" export PW_USE_FAKE_DLSS="0" export PW_USE_FAKE_DLSS_3="0" export PW_WINE_FULLSCREEN_FSR="1" export PW_HIDE_NVIDIA_GPU="0" export PW_VIRTUAL_DESKTOP="0" export PW_USE_TERMINAL="0" export PW_GUI_DISABLED_CS="0" export PW_USE_GAMEMODE="0" export PW_USE_D3D_EXTRAS="1" export PW_FIX_VIDEO_IN_GAME="0" export PW_REDUCE_PULSE_LATENCY="0" export PW_USE_US_LAYOUT="0" export PW_USE_GSTREAMER="1" export PW_USE_SHADER_CACHE="1" export PW_USE_WINE_DXGI="0" export PW_USE_EAC_AND_BE="1" export PW_USE_SYSTEM_VK_LAYERS="0" export PW_USE_OBS_VKCAPTURE="0" export PW_DISABLE_COMPOSITING="0" export PW_DINPUT_PROTOCOL="0" export PW_USE_GALLIUM_ZINK="0" export PW_USE_GALLIUM_NINE="0" export PW_USE_DAMAVAND="0" export LAUNCH_PARAMETERS="-game hl2_complete" export PW_WINDOWS_VER="10" export PW_DLL_INSTALL="" export WINEDLLOVERRIDES="" export PW_WINE_CPU_TOPOLOGY="disabled" export PW_MESA_GL_VERSION_OVERRIDE="disabled" export PW_VKD3D_FEATURE_LEVEL="disabled" export PW_LOCALE_SELECT="disabled" export PW_MESA_VK_WSI_PRESENT_MODE="disabled" export PW_AMD_VULKAN_USE="disabled" export MANGOHUD_CONFIG="arch,cpu_mhz,cpu_temp,engine_version,gamemode,gpu_core_clock,gpu_mem_clock,gpu_name,gpu_temp,ram,resolution,vkbasalt,vram,vulkan_driver,wine,font_size=17" ---------------------------------------- # User overides db and var settings..." # export DXVK_HUD=full" # export GALLIUM_HUD=fps" export GUI_THEME="default" export BRANCH="master" export MIRROR="CLOUD" export DOWNLOAD_STEAM_GRID="1" export PW_GUI_START="NOTEBOOK" export DESKTOP_WITH_TIME="disabled" export SORT_WITH_TIME="disabled" export PW_WINE_DPI_VALUE="recommended" export PW_SHORTCUT_MENU="FALSE" export PW_SHORTCUT_DESKTOP="FALSE" export PW_SHORTCUT_STEAM="FALSE" export PW_GPU_USE="disabled" export PW_SOUND_DRIVER_USE="disabled" export GTK_THEME="Adwaita:dark" --------------------------------------- WINEDLLOVERRIDES=wineopenxr,vrclient,vrclient_x64,openvr_api_dxvk=;libvkd3d-shader-1=n;libvkd3d-1=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe= ------------------------------------ - Log WINE: wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. 0070:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 00dc:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented! 00dc:fixme:ver:GetCurrentPackageId (0072E51C 00000000): stub 00e0:fixme:ver:GetCurrentPackageId (0BFBFF30 00000000): stub 00dc:fixme:ver:GetCurrentPackageId (0072E034 00000000): stub 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 012c:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 012c:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 0000000000C61E48, 000000000060FA10: stub! 012c:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 0000000000C61E48, 000000000060FA20: stub! 00dc:err:winediag:wined3d_dll_init Using the OpenGL renderer. ATTENTION: default value of option mesa_glthread overridden by environment. r600 device_uuid output is based on invalid pci bus info. 00dc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00dc:fixme:ver:GetCurrentPackageId (0072E294 00000000): stub 00dc:fixme:ver:GetCurrentPackageId (0072D658 00000000): stub 00dc:fixme:keyboard:LoadKeyboardLayoutW name L"00000409", flags 0, semi-stub! 00dc:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! 00dc:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table. 00dc:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT! 00dc:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table. 00dc:fixme:wbemprox:client_security_SetBlanket 76602850, 00DD57D8, 10, 0, (null), 3, 3, 00000000, 0 00dc:fixme:wbemprox:client_security_Release 76602850 00dc:fixme:d3d9:D3DPERF_SetOptions options 0x1, stub! 00dc:fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ) WINED3DFORMAT! 00dc:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x5a574152) in the format lookup table. 00dc:fixme:thread:NtSetInformationThread ThreadIdealProcessor stub! 0160:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0138:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000CA3090, 10002, 0000000001C3F8C0: stub 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000C64E70, 10002, 0000000001C3F8C0: stub 00dc:err:font:alloc_font_handle out of realized font handles 0160:err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b. 0160:err:d3d:wined3d_context_gl_wait_command_fence Failed to wait for command fence with id 0x4e, ret 0x4. 0160:err:d3d:wined3d_context_gl_wait_command_fence Failed to wait for command fence with id 0x172, ret 0x4. 0160:err:d3d:wined3d_context_gl_wait_command_fence Failed to wait for command fence with id 0x174, ret 0x4. 00dc:fixme:x11drv:skip_iconify HACK: skip_iconify.