Был запущен режим создания лога и лог успешно сохранён в корневом каталоге PortProton Чтобы диагностировать проблему, скопируйте ВЕСЬ журнал на сайт: https://linux-gaming.ru/t/opisanie-kategorii-portproton-pomoshh/1642 ------------------------------------------------------------- PortWINE version: PortProton-1.7.3 ------------------------------------------------------------ Scripts version: 2454 ----------------------------------------------------------- RUNTIME is enabled ---------------------------------------------------------- Debug for programm: /home/stanislasius/PortProton/data/prefixes/DEFAULT/drive_c/Program Files/Epic Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe --------------------------------------------------------- GLIBC version: 2.36 -------------------------------------------------------- PW_VULKAN_USE=6 - DXVK v.2.6.2, VKD3D-PROTON v.2.14.1 -------------------------------------------- Version WINE in use: PROTON_LG_10-25 ------------------------------------------------------- Program bit depth: 64 bit ----------------------------------------------------------------- -------------------------------------------------------------------- Date and time of start debug for PortProton: Ср 12 ноя 2025 00:05:57 +03 ----------------------------------------------------- The installation path of the PortProton: /home/stanislasius/PortProton ------------------------------------------------------ Operating system: LMDE 6 (faye) -------------------------------------------------- Desktop environment: Desktop session: cinnamon Current desktop: X-Cinnamon Session type: x11 --------------------------------------------------- Kernel: 6.1.0-37-amd64 ------------------------------------------------- CPU: CPU physical cores: 6 CPU logical cores: 12 CPU model name: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz ------------------------------------------------ RAM: total used free shared buff/cache available Mem: 15841 4059 9271 601 3438 11782 Swap: 4095 0 4095 -------------------------------------------------------------- Filesystem /home/stanislasius/PortProton/data/prefixes/DEFAULT/drive_c/Program Files/Epic Games/Launcher/Portal/Binaries/Win64 - ext2/ext3 Filesystem /home/stanislasius/PortProton - ext2/ext3 Filesystem /tmp/PortProton_stanislasius - ext2/ext3 --------------------------------------------------------------- Graphic cards and drivers: lspci -k | grep -EA3 VGA|3D|Display : 00:02.0 VGA compatible controller: Intel Corporation CoffeeLake-H GT2 [UHD Graphics 630] DeviceName: Second VGA Subsystem: ASUSTeK Computer Inc. CoffeeLake-H GT2 [UHD Graphics 630] Kernel driver in use: i915 Kernel modules: i915 -- 01:00.0 VGA compatible controller: NVIDIA Corporation TU117M [GeForce GTX 1650 Mobile / Max-Q] (rev a1) DeviceName: VGA Subsystem: ASUSTeK Computer Inc. TU117M [GeForce GTX 1650 Mobile / Max-Q] Kernel driver in use: nvidia Kernel modules: nvidia ---- name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel (0x8086) Device: Mesa Intel(R) UHD Graphics 630 (CFL GT2) (0x3e9b) Version: 22.3.6 Accelerated: yes Video memory: 15841MB Unified memory: yes Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 OpenGL vendor string: Intel OpenGL renderer string: Mesa Intel(R) UHD Graphics 630 (CFL GT2) OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.3.6 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.3.6 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.3.6 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 ----- inxi -G: Graphics: Device-1: Intel CoffeeLake-H GT2 [UHD Graphics 630] driver: i915 v: kernel Device-2: NVIDIA TU117M [GeForce GTX 1650 Mobile / Max-Q] driver: nvidia v: 535.247.01 Display: x11 server: X.Org 1.21.1.7 driver: loaded: modesetting,nvidia unloaded: fbdev,nouveau,vesa resolution: 1920x1080 OpenGL: renderer: Mesa Intel UHD Graphics 630 (CFL GT2) v: 4.6 Mesa 22.3.6 ------ ldconfig -p | grep libGLX_nvidia libGLX_nvidia.so.0 (libc6,x86-64) => /lib/x86_64-linux-gnu/libGLX_nvidia.so.0 libGLX_nvidia.so.0 (libc6) => /lib/i386-linux-gnu/libGLX_nvidia.so.0 PW_SCREEN_RESOLUTION=1920x1080 PW_SCREEN_PRIMARY=eDP-1 ---------------------------------------------- Vulkan info device name: GPU id : 0 (Intel(R) UHD Graphics 630 (CFL GT2)): GPU id : 1 (NVIDIA GeForce GTX 1650): GPU id : 2 (llvmpipe (LLVM 15.0.6, 256 bits)): GPU0: deviceName = Intel(R) UHD Graphics 630 (CFL GT2) driverName = Intel open-source Mesa driver driverName = Intel open-source Mesa driver GPU1: deviceName = NVIDIA GeForce GTX 1650 driverName = NVIDIA driverName = NVIDIA GPU2: deviceName = llvmpipe (LLVM 15.0.6, 256 bits) driverName = llvmpipe driverName = llvmpipe Vulkan cube test passed successfully ---------------------------------------------------- locale: LANG=ru_RU.UTF-8 LANGUAGE=ru LC_CTYPE="ru_RU.UTF-8" LC_NUMERIC=be_BY.UTF-8 LC_TIME=ru_RU.UTF-8 LC_COLLATE="ru_RU.UTF-8" LC_MONETARY=be_BY.UTF-8 LC_MESSAGES="ru_RU.UTF-8" LC_PAPER=be_BY.UTF-8 LC_NAME=be_BY.UTF-8 LC_ADDRESS=be_BY.UTF-8 LC_TELEPHONE=be_BY.UTF-8 LC_MEASUREMENT=be_BY.UTF-8 LC_IDENTIFICATION=be_BY.UTF-8 LC_ALL= --- locale -a | grep -i "$(locale | grep -e ^LANG= | sed s/LANG=// | sed s/-8//)" : ru_RU.utf8 ------------------------------------------- D3D_EXTRAS - enabled ------------------------------------------ winetricks.log: vcrun2022 isolate_home sandbox mfc42 faudio andale arial comicsans courier georgia impact times trebuchet verdana webdings corefonts calibri physx tahoma lucida 7zip openal vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 ----------------------------------------- Use /home/stanislasius/PortProton/data/prefixes/DEFAULT/drive_c/Program Files/Epic Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe.ppdb db file: #!/usr/bin/env bash #Author: PortWINE #EpicGamesLauncher.exe #Rating=5 #export PW_COMMENT_DB="PortWINE database file for Epic Games Launcher" export LAUNCH_PARAMETERS="-SkipBuildPatchPrereq" export PW_DLL_INSTALL="vcrun2012 vcrun2013 vcrun2019" export PW_WINE_USE="PROTON_LG_10-25" export PW_USE_ESYNC="1" export PW_USE_FSYNC="1" export WINEDLLOVERRIDES="vulkan-1=n,b" # add_in_start_portwine () { # regdlloverrides "RDR2.exe:vulkan-1=n,b" # } export PW_PREFIX_NAME="EGS" export PW_AMD_VULKAN_USE="disabled" export PORTPROTON_NAME="Unreal Engine" export FILE_DESCRIPTION="EpicGamesLauncher" export FILE_SHA256SUM="46e4b70660ba3f9fcb898cb8839dba4ae88cd517ad77b80b2369d48495ea9596" export PW_VULKAN_USE="6" ---------------------------------------- # User overides db and var settings..." # export DXVK_HUD=full" # export GALLIUM_HUD=fps" export GUI_THEME="default" export BRANCH="master" export MIRROR="CLOUD" export DOWNLOAD_STEAM_GRID="1" export PW_GUI_START="NOTEBOOK" export DESKTOP_WITH_TIME="posnumber1" export SORT_WITH_TIME="lastlaunch" export PW_GPU_USE="NVIDIA GeForce GTX 1650" export PW_WINE_DPI_VALUE="96" export PW_SOUND_DRIVER_USE="disabled" export PW_VULKAN_UNLOCKED="unlocked" export PW_SHORTCUT_MENU="TRUE" export PW_SHORTCUT_DESKTOP="TRUE" export PW_SHORTCUT_STEAM="FALSE" --------------------------------------- WINEDLLOVERRIDES=wineopenxr,vrclient,vrclient_x64,openvr_api_dxvk=;d3d12core=n;d3d12=n;dxgi=n;d3d8=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;winebth.sys=d;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe=;vulkan-1=n,b ------------------------------------ - Log WINE: fsync: up and running. 002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches. 002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org. 0040:fixme:ntoskrnl:driver_stub 000000000024A0D0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub! 0040:fixme:ntoskrnl:driver_stub 000000000024A320 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub! 0040:fixme:ntoskrnl:driver_stub 000000000024A570 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub! 0050:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 0098:fixme:ntoskrnl:driver_stub 000000000024A0D0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub! 0098:fixme:ntoskrnl:driver_stub 000000000024A320 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub! 0098:fixme:ntoskrnl:driver_stub 000000000024A570 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub! 00a4:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token" 00b8:err:hid:get_container_id_for_usb_udev_device Failed to get parent device. 00a0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 ATTENTION: default value of option mesa_glthread overridden by environment. 011c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 011c:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 011c:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented. 011c:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 00000000002C8A58, 000000000022F9D0: stub! 011c:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 00000000002C8A58, 000000000022F9E0: stub! 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00d4:fixme:nls:get_dummy_preferred_ui_language (0x8 0x419 0000000000BAE464 0000000000000000 0000000000BAE460) returning a dummy value (current locale) 00d4:fixme:nls:get_dummy_preferred_ui_language (0x8 0x419 0000000000BAE464 00000000093F9280 0000000000BAE460) returning a dummy value (current locale) /home/stanislasius/PortProton/data/tmp/libs_v53/pressure-vessel/bin/pressure-vessel-unruntime failed with exit status 46.