Запущен режим логирования Для диагностики проблемы скопируйте ВЕСЬ журнал на сайт: https://linux-gaming.ru/t/opisanie-kategorii-portproton-pomoshh/1642 ------------------------------------------------------------- PortProtonQt version: 1.1.0 (a25c30f) ------------------------------------------------------------- RUNTIME is enabled ------------------------------------------------------------- Debug for programm: /home/xuser/PP/data/prefixes/CRYSIS/drive_c/Games/Crysis 3 Remastered/Bin64/Crysis3Remastered.exe ------------------------------------------------------------- libc version: glibc 2.43 ------------------------------------------------------------- PW_VULKAN_USE=6 - DXVK v.2.7.1-509, VKD3D-PROTON v.1.1-5122 ------------------------------------------------------------- Version WINE in use: WINE_LG_11-1 ------------------------------------------------------------- Program bit depth: 64 bit ------------------------------------------------------------- Date and time of start debug for PortProton: Вс 07 июн 2026 11:32:47 ------------------------------------------------------------- The installation path of the PortProton: /home/xuser/PP ------------------------------------------------------------- Operating system: Fedora Linux 44 (KDE Plasma Desktop Edition) ------------------------------------------------------------- Desktop environment: Desktop session: plasma Current desktop: KDE Session type: wayland ------------------------------------------------------------- Kernel: 7.0.11-200.fc44.x86_64 ------------------------------------------------------------- CPU: CPU physical cores: 8 CPU logical cores: 16 CPU model name: AMD Ryzen 7 8700F 8-Core Processor ------------------------------------------------------------- RAM: total used free shared buff/cache available Mem: 31662 9352 2439 289 20257 22309 Swap: 8191 3 8188 ------------------------------------------------------------- Filesystem /home/xuser/PP/data/prefixes/CRYSIS/drive_c/Games/Crysis 3 Remastered/Bin64 - btrfs Filesystem /home/xuser/PP - btrfs Filesystem /tmp/PortProton_xuser - tmpfs ------------------------------------------------------------- Graphic cards and drivers: Graphics: Device-1: NVIDIA TU116 [GeForce GTX 1660 SUPER] (rev a1) driver: nvidia v: 595.71.05 Display: wayland server: wayland-0 X.Org version: 1.24.1.12 driver: loaded: nvidia ---- name of display: :0 display: :0 screen: 0 direct rendering: Yes Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 6144 MB Total available memory: 6144 MB Currently available dedicated video memory: 4725 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 595.71.05 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6.0 NVIDIA 595.71.05 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 595.71.05 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 ----- Vulkan: GPU 0: NVIDIA GeForce GTX 1660 SUPER deviceType: DISCRETE_GPU driverName: NVIDIA apiVersion: 1.4.329 driverVersion: 595.71.05 ------------------------------------------------------------- PW_SCREEN_RESOLUTION=1920x1080 PW_SCREEN_PRIMARY=HDMI-A-1 ------------------------------------------------------------- locale: LANG=ru_RU.UTF-8 LC_ALL= LC_CTYPE=ru_RU.UTF-8 LC_MESSAGES=ru_RU.UTF-8 LC_COLLATE=ru_RU.UTF-8 LC_TIME=ru_RU.UTF-8 LC_NUMERIC=ru_RU.UTF-8 LC_MONETARY=ru_RU.UTF-8 LC_PAPER=ru_RU.UTF-8 LC_NAME=ru_RU.UTF-8 LC_ADDRESS=ru_RU.UTF-8 LC_TELEPHONE=ru_RU.UTF-8 LC_MEASUREMENT=ru_RU.UTF-8 LC_IDENTIFICATION=ru_RU.UTF-8 ------------------------------------------------------------- ru_RU ru_RU.iso88595 ru_RU.koi8r ru_RU.utf8 ------------------------------------------------------------- D3D_EXTRAS - enabled ------------------------------------------------------------- winetricks.log: vcrun2022 isolate_home sandbox mfc42 faudio andale arial comicsans courier georgia impact times trebuchet verdana webdings corefonts calibri physx tahoma lucida 7zip openal vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 based_on_default ------------------------------------------------------------- Use /home/xuser/PP/data/prefixes/CRYSIS/drive_c/Games/Crysis 3 Remastered/Bin64/Crysis3Remastered.exe.ppdb db file: export PW_PREFIX_NAME="CRYSIS" export PW_MANGOHUD="0" export PW_MANGOHUD_USER_CONF="" export PW_VKBASALT="0" export PW_VKBASALT_USER_CONF="" export PW_VKBASALT_EFFECTS="Curves:cas" export PW_VKBASALT_FFX_CAS="0.50" export PW_DGVOODOO2="0" export PW_USE_SPECIALK="0" export PW_USE_ESYNC="0" export PW_USE_FSYNC="0" export PW_USE_NTSYNC="0" export PW_USE_RAY_TRACING="0" export PW_USE_NVAPI_AND_DLSS="0" export PW_USE_OPTISCALER="0" export PW_USE_LS_FRAME_GEN="0" export PW_WINE_FULLSCREEN_FSR="1" export PW_HIDE_NVIDIA_GPU="0" export PW_VIRTUAL_DESKTOP="0" export PW_USE_TERMINAL="0" export PW_USE_GAMEMODE="0" export PW_USE_INHIBIT_SLEEP="1" export PW_USE_D3D_EXTRAS="1" export PW_FIX_VIDEO_IN_GAME="0" export PW_REDUCE_PULSE_LATENCY="0" export PW_USE_US_LAYOUT="0" export PW_USE_GSTREAMER="1" export PW_USE_SHADER_CACHE="1" export PW_USE_WINE_DXGI="0" export PW_USE_EAC_AND_BE="1" export PW_USE_SYSTEM_VK_LAYERS="0" export PW_USE_OBS_VKCAPTURE="0" export PW_DISABLE_COMPOSITING="0" export PW_USE_RUNTIME="1" export PW_DINPUT_PROTOCOL="0" export PW_USE_GALLIUM_ZINK="0" export PW_USE_GALLIUM_NINE="0" export PW_USE_WINED3D_VULKAN="0" export PW_USE_SUPPLIED_DXVK_VKD3D="1" export PW_USE_NATIVE_WAYLAND="0" export PW_USE_DXVK_HDR="0" export PW_GAMESCOPE="0" export LAUNCH_PARAMETERS="" export PW_RUN_AFTER_EXE="" export PW_RUN_AFTER_DELAY="" export PW_WINDOWS_VER="10" export PW_DLL_INSTALL="" export WINEDLLOVERRIDES="" export PW_WINE_CPU_TOPOLOGY="disabled" export PW_MESA_GL_VERSION_OVERRIDE="disabled" export PW_VKD3D_FEATURE_LEVEL="disabled" export PW_LOCALE_SELECT="disabled" export PW_MESA_VK_WSI_PRESENT_MODE="disabled" export PW_SOUND_DRIVER_USE="disabled" export PW_CPU_NUMA_NODE_INDEX="disabled" export PW_TASKSET_SLR="" export MANGOHUD_CONFIG="arch,cpu_mhz,cpu_temp,display_server,engine_version,gamemode,gpu_core_clock,gpu_mem_clock,gpu_name,gpu_temp,ram,resolution,vkbasalt,vram,vulkan_driver,wine,winesync,font_size=24" export PW_GAMESCOPE_ARGS_NEW="" export PW_GS_ENABLE_GAMESCOPE_WSI="0" export PW_GS_SDL_VIDEODRIVER_X11="0" ------------------------------------------------------------- # User overrides db and var settings... export PW_GPU_USE="disabled" export MIRROR="CLOUD" export PW_WINE_DPI_VALUE="96" export PW_DEFAULT_WINE_USE="PROTON_LG_10-30" export PW_DEFAULT_PREFIX_NAME="DEFAULT" export PW_FORCE_SYSTEM_DPI="0" ------------------------------------------------------------- ------------------------------------------------------------- export PW_BASE_PFX=default WINEDLLOVERRIDES=wineopenxr,vrclient,vrclient_x64,openvr_api_dxvk=;d3d12core=n;d3d12=n;dxgi=n;d3d8=n;d3d9=n;d3d10core=n;d3d11=n;d3dx9_43=n;d3dx9_42=n;d3dx9_41=n;d3dx9_40=n;d3dx9_39=n;d3dx9_38=n;d3dx9_37=n;d3dx9_36=n;d3dx9_35=n;d3dx9_34=n;d3dx9_33=n;d3dx9_32=n;d3dx9_31=n;d3dx9_30=n;d3dx9_29=n;d3dx9_28=n;d3dx9_27=n;d3dx9_26=n;d3dx9_25=n;d3dx9_24=n;d3dx11_43=n;d3dx11_42=n;d3dx10=n;d3dx10_43=n;d3dx10_42=n;d3dx10_41=n;d3dx10_40=n;d3dx10_39=n;d3dx10_38=n;d3dx10_37=n;d3dx10_36=n;d3dx10_35=n;d3dx10_34=n;d3dx10_33=n;d3dcompiler_47=n;d3dcompiler_46=n;d3dcompiler_43=n;d3dcompiler_42=n;d3dcompiler_41=n;d3dcompiler_40=n;d3dcompiler_39=n;d3dcompiler_38=n;d3dcompiler_37=n;d3dcompiler_36=n;d3dcompiler_35=n;d3dcompiler_34=n;d3dcompiler_33=n;beclient,beclient_x64=b,n;winebth.sys=d;steam_api,steam_api64,steamclient,steamclient64=n;dotnetfx35.exe,dotnetfx35setup.exe=b;winemenubuilder.exe= ------------------------------------ pressure-vessel-wrap[170953]: W: Unable to share "/usr/share/portproton/scripts" with container: Path "/usr" is reserved by the container framework bwrap: Can't chdir to /usr/share/portproton/scripts: No such file or directory - Log WINE: 002c:fixme:winediag:loader_init WINE_LG 11.1, based on Wine TkG (staging). 002c:fixme:winediag:loader_init Please don't report bugs about it on winehq.org! 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). 00a8:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114 00b0:fixme:wineusb:query_id Unhandled ID query type 0x5. libEGL warning: pci id for fd 36: 10de:21c4, driver (null) pci id for fd 37: 10de:21c4, driver (null) pci id for fd 38: 10de:21c4, driver (null) libEGL warning: egl: failed to create dri2 screen 0024:fixme:winediag:loader_init WINE_LG 11.1, based on Wine TkG (staging). 0024:fixme:winediag:loader_init Please don't report bugs about it on winehq.org! 0150:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 018c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000182EFF50 018c:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",00000000182EFEF8): stub 01a0:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",00000000187EFEF8): stub info: Game: Crysis3Remastered.exe info: DXVK: v2.7.1-509-g1676dcaf342a9b1 info: Build: x86_64 gcc 14.2.0 info: Found config file: /home/xuser/PP/data/dxvk.conf info: Found built-in config: info: d3d11.cachedDynamicResources = a info: Effective configuration: info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x78df6100 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_surface_maintenance1 info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1660 SUPER (NVIDIA 595.71.5) info: Found device: llvmpipe (LLVM 22.1.5, 256 bits) (llvmpipe 26.0.8) info: Skipping: Software driver info: DXGI: Hiding actual GPU, reporting: info: vendor ID: 0x1002 info: device ID: 0x73df info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Creating device: info: NVIDIA GeForce GTX 1660 SUPER: info: Driver : NVIDIA 595.71.5 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 6.0 GiB (DEVICE_LOCAL) info: Budget: 4.66 GiB info: Type 1: DEVICE_LOCAL info: Type 2: DEVICE_LOCAL info: Heap 1: 23.19 GiB info: Budget: 23.19 GiB info: Type 0: (None) info: Type 3: HOST_VISIBLE | HOST_COHERENT info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 199 MiB info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_border_color_swizzle info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_descriptor_buffer info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_sample_locations info: VK_EXT_shader_module_identifier info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_maintenance7 info: VK_KHR_maintenance8 info: VK_KHR_maintenance9 info: VK_KHR_maintenance10 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_shader_float_controls2 info: VK_KHR_shader_subgroup_uniform_control_flow info: VK_KHR_shader_untyped_pointers info: VK_KHR_swapchain info: VK_KHR_swapchain_maintenance1 info: VK_KHR_swapchain_mutable_format info: VK_KHR_unified_image_layouts info: VK_KHR_win32_keyed_mutex info: VK_NV_low_latency2 info: VK_NV_raw_access_chains info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderUniformBufferArrayDynamicIndexing : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: shaderStorageBufferArrayDynamicIndexing : 1 info: shaderStorageImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: shaderUniformTexelBufferArrayDynamicIndexing : 1 info: shaderStorageTexelBufferArrayDynamicIndexing : 1 info: shaderUniformBufferArrayNonUniformIndexing : 1 info: shaderSampledImageArrayNonUniformIndexing : 1 info: shaderStorageBufferArrayNonUniformIndexing : 1 info: shaderStorageImageArrayNonUniformIndexing : 1 info: shaderUniformTexelBufferArrayNonUniformIndexing : 1 info: shaderStorageTexelBufferArrayNonUniformIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: scalarBlockLayout : 1 info: shaderFloat16 : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: computeFullSubgroups : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: subgroupSizeControl : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_border_color_swizzle: info: borderColorSwizzle : 1 info: borderColorSwizzleFromImage : 0 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 1 info: VK_EXT_descriptor_heap: info: descriptorHeap : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: extendedDynamicState3SampleLocationsEnable : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 1 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 1 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_sample_locations: info: extSampleLocations : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 0 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 1 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 1 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 1 info: VK_KHR_maintenance8: info: maintenance8 : 1 info: VK_KHR_maintenance9: info: maintenance9 : 1 info: VK_KHR_maintenance10: info: maintenance10 : 1 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_id2: info: presentId2 : 0 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_present_wait2: info: presentWait2 : 0 info: VK_KHR_shader_float_controls2: info: shaderFloatControls2 : 1 info: VK_KHR_shader_subgroup_uniform_control_flow: info: shaderSubgroupUniformControlFlow : 1 info: VK_KHR_shader_untyped_pointers: info: shaderUntypedPointers : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_unified_image_layouts: info: unifiedImageLayouts : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 1 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 1 info: VK_NVX_binary_import: info: nvxBinaryImport : 1 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 1 info: Descriptor sizes (set alignment: 64) info: Sampler : 4 info: Uniform buffer : 8 info: Storage buffer : 16 info: Uniform texel buffer : 16 info: Storage texel buffer : 16 info: Sampled image : 4 info: Storage image : 4 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff info: Creating sampler descriptor heap (8 kB) info: Graphics pipeline libraries supported info: Binding model: Descriptor buffer info: Creating resource descriptor heap (8192 kB) err: readMonitorEdidFromKey: Failed to get EDID reg key size err: DXGI: Failed to parse display metadata + colorimetry info, using blank. info: Budget: 4.65 GiB warn: D3D11DXGIDevice::QueryInterface: Unknown interface query warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed info: Setting display mode: 1920x1080@75 warn: DXGI: MakeWindowAssociation: Ignoring flags 0150:fixme:d3dkmt:NtGdiDdDDIOpenAdapterFromHdc (0x10d1b0): stub 0150:fixme:d3dkmt:NtGdiDdDDIQueryAdapterInfo type 48 not handled. 0150:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x10c9e0 semi-stub! info: Found cache file: C:\users\steamuser\AppData\Local\dxvk\6d2ec46ec459fb53.dxvk.bin info: DXVK: Using 16 compiler threads 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee260 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee0d0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee060 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee440 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee4b0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee380 semi-stub! 0278:fixme:winsock:_remap_optname Unknown optname 22, can't remap! 0278:fixme:winsock:setsockopt Unknown IPPROTO_IP optname 0x00000016 027c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000001353FF50 info: Presenter: Actual swapchain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: yes) info: Buffer size: 1920x1080 info: Image count: 5 info: Presenter: Got VK_SUBOPTIMAL_KHR, recreating swapchain info: Detected frame rate (~113) higher than selected refresh rate of ~75 Hz. info: Engaging frame rate limiter. info: Setting timer interval to 1000 us 0150:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x10b8b0 semi-stub! 02ac:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x5d5ce4e0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee250 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ceda40 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee2c0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee340 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee120 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ced740 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ced8a0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenSyncObjectFromNtHandle params 0x18ceeab0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee0b0 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cedd60 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ced590 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ced830 semi-stub! 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18ced930 semi-stub! err: DxvkContext: Cannot relocate image: err: Current usage: 0x17, flags: 0x8, 2 view formats err: Requested usage: 0x8, flags: 0x0, 0 view formats 01c4:fixme:d3dkmt:NtGdiDdDDIOpenResourceFromNtHandle params 0x18cee140 semi-stub! 030c:fixme:winediag:loader_init WINE_LG 11.1, based on Wine TkG (staging). 030c:fixme:winediag:loader_init Please don't report bugs about it on winehq.org! 0318:fixme:winediag:loader_init WINE_LG 11.1, based on Wine TkG (staging). 0318:fixme:winediag:loader_init Please don't report bugs about it on winehq.org!